Games developed for publishing by EA Sports BIG:ĮA Graphics Library or EAGL is a game engine which was created and developed by EA Canada. Games developed for publishing by EA Sports:
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PlayStation 4, Xbox One, PlayStation 5, Xbox Series X Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X, Stadia Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One Microsoft Windows, PlayStation 4, Xbox One Microsoft Windows, Nintendo Switch, PlayStation 3, PlayStation 4, Xbox 360, Xbox One PlayStation 3, PlayStation 4, Xbox 360, Xbox OneĪndroid, iOS, Windows Apps, Windows Phone Microsoft Windows, Nintendo 3DS, PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One Microsoft Windows, Nintendo 3DS, PlayStation 2, PlayStation 3, Wii, Xbox 360 Microsoft Windows, PlayStation 2, PlayStation 3, Xbox 360 Microsoft Windows, PlayStation 3, Xbox 360 Since its acquisition, EA Black Box became home of the Need for Speed franchise, and many others. EA Black Box later became an independent EA studio in 2005. Since becoming EA Canada, EA Canada has developed many EA Games, EA Sports, and EA Sports BIG games.ĮA acquired Black Box Games in 2002 and Black Box Games became part of EA Canada under the name of EA Black Box.
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At the time of the business acquisition, Distinctive Software was noted for developing a number of racing and sporting games published under the Accolade brand. EA, based in Redwood City, California, had acquired Distinctive Software in 1991 for $11 million and renamed Distinctive Software to EA Canada. The building is situated next to Discovery Park.ĮA Vancouver is a major studio of the American gaming software giant Electronic Arts (EA) which has many studios around the globe. There are also facilities such as fitness rooms, two theatres, a cafeteria, coffee bars, a soccer field, and several arcades. The campus consists of a motion-capture studio, twenty-two rooms for composing, fourteen video editing suites, three production studios, a wing for audio compositions, and a quality assurance department.